Rise of the Guardians - 3DS

Release Date:

November 20, 2012

Also on:

3DS DS PS3 Wii Wii U Xbox 360

Viewing USA:

Also on UK.


Based on the animated film of the same name, Rise of the Guardians on the 3DS finds gamers joining mythical childhood figures as they fight to prevent the Boogeyman-like Pitch from cloaking the world in nightmares and darkness. Players take on the role of Jack Frost, North (Santa Claus), Bunnymund (Easter Bunny), Tooth (Tooth Fairy), and Sandy (Sandman) as they battle nightmares through 3D levels based on locations in the film. Each character has unique abilities and weapons that can be upgraded as they defeat more difficult foes.

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by Rising Star Games
Release Date: 06/26/2012


  • Developer(s):
    • Torus Games
  • Publisher(s):
    • D3Publisher
  • Release Date(s):
    • November 20, 2012
  • ESRB Rating:
    • Everyone 10
  • Mode(s):
    • Single-player
  • Not Compatible:
    • Download Play
    • Internet
    • StreetPass
    • SpotPass
    • Local Play

Technical Information

  • Average Playing Time:
    • 15 Hours
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Super Gamer Dude



Rise of the Guardians was released in North America on November 20, 2012. It was developed by Torus Games and received mostly mediocre to low critical reviews. Gameplay features five different playable characters, and you can switch characters at any time.

The aggregate ratings site Metacritic gave the game a pretty low overall score of 44/100. Nine reviews were used to find the score. Out of the nine, four were mixed and five were negative.

Complaints centered around blandness. There is absolutely nothing to this game that sets it apart from the crowd. Although you can play as Jack Frost, Santa, the Easter Bunny, the Tooth Fairy and the Sandman, all of the characters are available at any time, making the decision relatively pointless. The characters offer differences in special moves and attacks, all of which can be upgraded via an in-game mechanic. Movement is relatively slow, which starts to become irritating pretty early on in the game.

Rise of the Guardians is certainly monotonous, and the way the levels are set up will show more than anything why this is so. During the course of the story mode, you will fight your way through the five Guardian realms. Each realm has six missions, and the six missions are always the same: Shadow Stompers, Protectors of Belief, Cage Break, Find Your Center, Gate Guardian and Treasure Collectors.

Each mission basically consists of fighting your way through a horde of enemies to complete your objective. On top of that, although the levels are superficially different, they are all very much the same. The frustrating sameness of it all really detracts from the experience of playing. Graphics and audio are both decent, but not great; there were equal or better titles on last-generation consoles.

The one positive thing that the game has going for it is the control scheme, which is simple and intuitive, allowing anyone to pick up on the controls fairly rapidly.

Overall, this game isn't recommended for any serious or even half-serious gamer. The only ones that will enjoy a title like this are the younger crowd, and even they will lose interest fairly rapidly when confronted with the end-game credits, as there is virtually no replay value to be found. Sadly, Rise of the Guardians has become yet another title that shows us that low-budget video games created from movies aren't usually any good.

Submitted by Cheat Title Rating
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Dec 15, 2014

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Release Date:

November 20, 2012

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