Skylanders: Spyro's Adventure - PS3

Release Date:

November 16, 2011

Viewing USA:

Also on UK.
7.8

Summary:

I'll be honest, when I first picked up Skylanders, I fully expected it to be yet another dull kid's game, but there is something about Skylanders that makes it rather new and different, and I think it's the portal.

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avatar name

Posted:
2013-06-23

thevicar

Super Gamer Dude

PlayStation 3

8.3

With Skylanders: Spyro's Adventure, Activision has finally managed to combine the toys kids love to play with in the real world and the video games they love to play with in the virtual world. When you buy a copy of the starter kit, you'll receive not only the disc containing the game, but everything you need to actually play the game, including a "portal of power", which connects to your PS3 via USB to allow the toys to communicate directly with the game console, and by proxy the game itself. The game also comes with three of the base toys.

This is where Activision's business strategy becomes a bit devious. In order to unlock characters that are not represented by the three toys that come with the game, you have to buy the toys separately. In fact, to own all of the available toys, which include 32 of the characters and a number of extra stages and power-ups, you will have to put down hundreds of dollars. The whole thing seems a bit exploitative to me, but that is a decision for you to make.

Enough about the business model, though. Let's talk about how the game you end up playing with all the fancy technology plays. The gameplay works very much like a traditional Action RPG like Diablo. That said, unlike Diablo, there are only a few skills per character instead of huge lists to scroll through. Granted, this watered down type of gameplay is more or less what you would expect from a kid's game, and there's certainly no real problem with the combat.

The most impressive thing about Skylanders, and the thing your kids will probably love the most, is the portability of the toys. All of the characters progress, stats, and gear are saved on the toy itself, and compatible with any other version of the game. So even though you have Skylanders for the PS3, you can take one of your toys to a friend's house and place it on an Xbox 360 or Wii and use it there as well, bringing back your new found stats and gear when you return to your game.

I'll be honest, when I first picked up Skylanders, I fully expected it to be yet another dull kid's game, but there is something about Skylanders that makes it rather new and different, and I think it's the portal. There is just something incredible about placing a Skylander down onto the portal and watching the base of the toy light up, then being able to swap it out with any other toy whenever I want. Of course, if I found in incredible, kids will probably find it amazing as well, and the most we can ever ask for in a kid's game. That said, I still feel like the way the business model is set up is specifically built to extort money from kids and their parents, and Im extremely uncomfortable with that, but it is still a great game.

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By:

Activision

Release Date:

November 16, 2011

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