Slender: The Arrival - Xbox One

Release Date:

March 25, 2015

Also on:

Xbox One PS4

Viewing USA:

Also on UK.
6.0

Summary:

Slender: The Arrival is the official video game adaptation of Slender Man, re-created from Mark Hadley's original nerve-shattering sensation. Developed in collaboration with Blue Isle Studios, The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best. Your goal in Slender: The Arrival is pretty simple, in effect. All you have to do is collect a bunch of notes strewn across this rural and wooded area. You’ll see cabins and park bathrooms, abandoned cars, and plenty of woods. These notes are generated and placed in different places every time you start a new game. You are armed with nothing but a flash light and your own wits.

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Details

  • Developer(s):
    • Blue Isle Studios
  • Publisher(s):
    • Blue Isle Studios
  • Distributor(s):
    • Xbox One Store
  • Release Date(s):
    • March 25, 2015
  • ESRB Rating:
    • Teen
  • Player(s):
    • 1
  • Online Player(s):
    • N/A

Technical Information

  • Required Disc Space:
    • 1.37GB Minimum
  • Supported Video Output:
    • 1080p
  • Engine:
    • Unity
  • Game Format:
    • Digital Download
avatar name

Posted:
2015-07-19

Jamie_Hall

Writer

Xbox One

6.0

Slender: The Arrival on the Xbox One was developed by the crew over at Blue Isle Studios. We picked up the title for our Xbox One having played the series on the PC prior to this. We were super interested to see how this first person survival/horror game played out with a controller in our hands in front of a large television, rather than at our computer desk. Games like this, which become cult hits in a niche genre, rarely ever translate well to new experiences. So we wanted to see first hand how Blue Isle Studios did with their console translation. We ended up finding our fare share of scares along our play through but there were a few gasps as well. Keep on reading in order to hear more!

TO truly understand why this game has reached cult like levels and popular appeal you have to be familiar with the creature that the mythos of the world is based on. The Slender Man, or Slenderman. Slenderman is a creature that was conceived on the internet at least a decade ago by a random user on an internet message board. The user developed a history of the creature, giving him a back story and motivations. The Slenderman is a tall figure who wears a black three piece suit with a completely white face. Slenderman loves to be around children, often abducting them, and he routinely pops up in the background of old photographs. Slenderman also has powers that allow him to take over the minds of people, making them his proxies.

So the mythos of the creature is pretty crazy. It is easy to see why the character caught on and became so popular and has had such an enduring legacy. Slenderman has an iconic look, a chilling back story, and a devoted fanbase because they are the ones who actually created him. Since his inception he has had a movie based off of him as well as a few small video games. Blue Isle Studio is the first company to try and create a full fledged experience out of him, though and they have gone and made a splash despite missing the mark in a few places.

So if Slender: The Arrival sounds like a familiar title to you then it is likely you experienced the game back in 2013 when it was first released on the PC. The Xbox One release, which we played, is an updated version of that same game. Everything has been refined and enhanced in order to work well on the next gen console, rather than existing as a stripped down independent title.

So let’s talk about how you and Slendy (as he is nicknamed) will be getting along in this game. Slendy is out to do some damage to you, but he is sort of psycho - he doesn’t want to just go and get you. Instead he will play an odd cat and mouse game until you are trapped by his dead and blank (literally) faced gaze. When he is near you, your electronics will start to malfunction and freak out. If you look into his eyes your screen will start to fuzz and noise over. If he ends up trapping you, or showing up behind you then you are doomed. The last thing you will see is his face filling up your screen. He’s an interesting villain in Slender: The Arrival particularly because he bucks the trend that the mythos has established. He’s not out to kidnap children in this game. In fact, Slenderman has no goals outside of causing you harm - eventually.

With a visual upgrade apparent in every single frame of the game, the scares should come to you even bigger than before. Turn out your lights, grab a few friends and a six pack, and huddle together on the couch. The way the wind moves the environment or how the leaves rustle as you (or Slendy) move will capture your attention in a whole new way. The upgrade in visuals itself should be enough of a reason to purchase this game if you enjoyed it for the PC.

Your goal in Slender: The Arrival is pretty simple, in effect. All you have to do is collect a bunch of notes strewn across this rural and wooded area. You’ll see cabins and park bathrooms, abandoned cars, and plenty of woods. These notes are generated and placed in different places every time you start a new game. You are armed with nothing but a flash light and your own wits. Be careful where you go because he is always going to be just out of your line of sight.

So what’s new in Slender: The Arrival? Well, for starters Slenderman will be operating with a few buddies. Slenderman gets a crew of 'proxies' to work with, which we mentioned above. These insane people care about nothing except the orders given to them by their controller. They want to stop you and hurt you and nothing will get in their way.

The strongest aspect of this title is its environment of fear. From the beginning you are dropped into a world where you have no agency of your own, no ability to defend yourself. You don’t get a gun. You can’t punch anything. You can barely even sprint. Your sole job is to survive by hiding, running, and making smart choices. You want to eventually collect all of the notes and clues strewn about, but you’ll have to go through some dark and terrifying areas in order to get to them. The game itself is horrifying in that way because you are almost always afraid.

Of course the title isn’t without its flaws. There is a lack of replayability if you play alone. There are only so many times you can push through the game. Introduce a new friend to the title and watch them play, however, can be a way to keep the title fresh for as long as you want.

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By:

Blue Isle Studios

Release Date:

March 25, 2015

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