Stealth Inc 2: A Game of Clones - Xbox One

Release Date:

March 03, 2015

Viewing USA:

Also on UK.
8.1

Summary:

Stealth Inc 2: A Game of Clones was developed by the team over at Curve digital for release on all of the major current and next gen systems. We picked up a copy of the 2d tactical game for the Xbox One. Right now the 2D pseudo-platformer is making a ton of noise on the next gen marketplace. These throwback titles definitely harken to a different age in gaming but they are being developed with eyes toward the future. Curve Digital isn’t a house hold name but the early release information that the team let out more than made up for it.

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Details

  • Developer(s):
    • Carbon
  • Publisher(s):
    • Curve Digital
  • Distributor(s):
    • Xbox One Store
  • Release Date(s):
    • April 3, 2015
  • ESRB Rating:
    • Teen
  • Player(s):
    • 1
  • Online Player(s):
    • N/A
  • Add-Ons:
    • Available

Technical Information

  • Required Disc Space:
    • 396.68MB Minimum
  • Supported Video Output:
    • 1080p
  • Game Format:
    • Digital Download
avatar name

Posted:
2015-07-16

Jamie_Hall

Writer

Xbox One

8.1

Stealth Inc 2: A Game of Clones was developed by the team over at Curve digital for release on all of the major current and next gen systems. We picked up a copy of the 2d tactical game for the Xbox One. Right now the 2D pseudo-platformer is making a ton of noise on the next gen marketplace. These throwback titles definitely harken to a different age in gaming but they are being developed with eyes toward the future. Curve Digital isn’t a house hold name but the early release information that the team let out more than made up for it. Keep on reading to see if you are ready to try your hand at Stealth Inc 2: A Game of Clones.

The premise for Stealth Inc 2 is pretty darn simple. You have to guide your clones in an elaborate escape attempt from a laboratory. Who is out to stop your escape? Why a mad scientist who literally wants to kill you so he can win an award - an Employee of the Month award to be precise. So, yeah, not exactly high concept stuff right here but it puts you adequately into the mind of your little guys and it sells the setting enough to get you interesting. The development of the story is streamlined and fully integrated into the play. The atmosphere of the game also helps to create a relatively unique experience. We advise keeping an eye out for spray painted and project messages over the varying walls that you pass by.

So right off the bat Stealth Inc 2 gives us all of the vibes of the traditional 2D platformer with 3D sprites. We can hear you sighing from here, but it gets better. 2.5D stuff is so en vogue right now that it gets sort of tiring, but we liked what Curve Digital did with their art direction. Visually the game reminds us of Splinter Cell with a heavy dash of Minion like manipulation on the main characters. The lighting choices are really well done, with shadows and lights interplaying across different walls, and on the whole the game looks quite excellent. The little guys that you control have different colored goggles so you can tell them apart and they manage to portray personality in the way that they move. These mini Sam Fishers are likely to become fan favorites on the internet.

Level design is at a premium here and it all starts right off the bat in the tutorial level. You’ll learn all of the basic controls and mechanisms in the early stages of the game, setting you up for premier play later on. You’ll jump, hug shadows, duck lasers, and try to avoid all sorts of mean lab baddies that want to kill and throw you in a cage (the order doesn’t matter to them). There is more to this game than right-left movement and jumping, however. With those cool Sam Fisher goggles on our heads we knew that gadgets weren’t a long ways away. Curve Digital slowly introduces different gadgets to play with that dramatically alter the game. You can use your Inflate-A-Mate technique to get to higher levels, for example.

All of these gadgets and moves come together and shine when ti is time to solve puzzles. This platformer definitely brings it in the puzzle section, manipulating you into using several different techniques before you can move on. Projections on the walls will sometimes give you clues as to an incoming puzzle and your best bet is to keep an eye out for them. Puzzles are hard but not infuriating, but still rewarding when you finally work your way through them. You don’t have to paint-by-numbers your way through the game because it allows you to be a little creative with how you go about finishing off certain segments.

As it turns out, the world of a mad scientist is quite full of giant puzzles and they work as a way to prohibit you from surpassing certain points of the game until you are ready. There are unofficial walls in place that don’t open up until you’ve unlocked gadgets and techniques that you would need to progress. In this way we definitely got a bit of a Metroid-vania vibe. Collecting these different items becomes one of the core points of plot progression and it works pretty well. You keep your ears up and eyes open and this makes for a more engaging experience.

The controls, as far as we were concerned, work pretty well. In platform/puzzlers you really need to have a quick response when you maneuver your thumbstick or aim your jumps. Missteps can lead to death and cheap deaths are the quickest ways to get us to turn off a game. Fortunately we didn’t notice any lag and we found that the response time for jumps/item activations was more than appropriate enough to make for easy exploration and puzzle solving. With that being said, you should be ready to fail every once in awhile. You will miss some jumps and you will fail some puzzles, that’s just a key component of any puzzle game. But don’t let it frustrate you as the answers and clues are all right in front of you if you care enough to find them.

With that being said there were some moments in the game that left us dreadfully frustrated. Not all puzzles can be quickly accomplished and more than a few require you to actively participate in trial and error. That is, the game expects you to lose and demands that you do in order to find out how to win. There are puzzles that require you to run to the proper trap door while avoid lazers and jumping over crumbling blocks. If you don’t move quickly enough this feat can feel impossible. It’s possible, just very hard.

So if you are a fan of stealth games or puzzle games or, magically, both then Stealth Inc 2: A Game of Clones will fit right in with your library.

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Jul 16, 2015
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Curve Digital

Release Date:

March 03, 2015

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