Tower of Guns - Xbox One

Release Date:

April 10, 2015

Also on:

Xbox One PC PS3 PS4

Viewing USA:

Also on UK.


Tower of Guns is a fast-paced, bullet-hell, first person shooter with randomized levels and enemies, power ups, epic bosses and tons of unlockable items and weapons. You never know what to expect next. It is a pure FPS experience for players who just want to shoot stuff, battle gigantic bosses, collect loot, and upgrade their abilities and weapons to insane levels! So grab a rocket launcher, slap a shotgun modifier on it, pick up a hundred stackable double jumps and go conquer the Tower of Guns.

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  • Developer(s):
    • Terrible Posture Games
  • Publisher(s):
    • Grip Games
  • Distributor(s):
    • Xbox One Store
  • Release Date(s):
    • April 10, 2015
  • ESRB Rating:
    • Everyone 10
  • Player(s):
    • 1
  • Online Player(s):
    • N/A
  • Add-Ons:
    • Available

Technical Information

  • Required Disc Space:
    • 1.15GB Minimum
  • Supported Video Output:
    • 1080p
  • Engine:
    • Unreal Engine 4
  • Game Format:
    • Digital Download
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Xbox One


Tower of Guns on the Xbox One is a first person shooter made for those of us who really just love destruction and want to see as much of it as possible for as long as possible. The game was developed by Terrible Posture Games and released on the multiple consoles including the Xbox One - which we will be reviewing.

For this title you must be completely prepared to turn as many enemies into meatloaf as possible with an array of gigantic guns and a trigger finger that never lets up. We want to say that the game has some sort of satire or irony flowing underneath it, with a title like Tower of Guns, but that just isn’t the case. Tower of Guns is machismo, wrapped in cheese, wrapped in another layer of machismo. So we were stoked to leap into the game and deal out some damage. Let’s see if you will be joining us in the mayhem any time soon.

Right now the independent video game market is booming in a way that we haven’t seen since the very conception of digital video games. With Steam, PSN, and even Xbox Live opening up new avenues for indie developers, it only makes sense that we are seeing an influx of styles from all over the map of video games. Right now Roguelike games are completely en vogue as the go to genre for indie developers, and that is precisely where Tower of Guns falls on the spectrum of video game genres.

For the uninitiated, roguelike games are titles based on procedurally generated levels, multiple dungeons to crawl through, heavy fines for dying, and RPG like attributes. Tower of Guns takes the title of this genre and totally envelops it in the action and insanity that is available because of it. Before we dive too deeply into the actual gameplay let’s talk about the trappings that surround it.

We didn’t figure out the following information until our second play through but we will let the cat out of the bag on this one. Every time that you play through the game you will be introduced to a different plot. That’s right, the entire premise of the game will change every single time that you play. First off, that’s amazing. Second off, that creates some real long term viability for the title. On our first play through we endured a robot that treated every single floor like a tutorial section. Other play throughs saw that robot turn into a butler. Sometimes we were trying to help a damsel in distress claim her deceased father’s lost fortune, other times we were just a grunt waging war on the violence around us.

While the rotating story is ingenuous, it really doesn’t matter in the grand scheme of things with Tower of Guns. The fact is that people are going to play this game for all of the mayhem available, not for the words that characters spit out in between bursts of gun fire. With that frame of mind you are able to even shut out the dialogue completely. Don’t pay attention to it, simply kill what is in front of you before it can kill you. If you see something run, chase it. If you see something firing at you, kill it.

The game starts off with you selecting a gun. Carefully choose which gun you pick because you will use it for pretty much the rest of the game. You then select a perk to go along with that gun in order to fill out your character. On your first play through your choices will be limited in terms of perks and guns, typically you will have a saw blade shooter or a pistol. As you play through the game you will unlock more and more and when you restart, or die, your next play through can begin with those unlocked items. In this way even if you die, the stuff you worked for will reward the future you.

As you start the game you will find yourself in a gigantic, ancient, and dangerous tower. Every room in the tower is filled with bad dudes and creatures that want you dead. After enough bloodshed you will find yourself face to face with a big bad boss man. These bosses are no simple task to take care of and death will frequently visit you. When you die you get tossed all the way back to the beginning of the game, starting over to try your quest again. Even if you manage to actually beat the game, you get thrown back to the beginning anyway. Permadeath is here to stay and it leaks through every facet of the game. There are no handholds and no extensive tutorials that will save you from some aggravating deaths that belay all of the hard work that you have done.

As we spoke of before, the game does its best to stay interesting for multiple play throughs. So not only does the story change every time that you load up a new game, but the game itself changes as well. Levels are procedurally generated and the placement of enemies and items change with every new iteration that you come across. You are literally playing through a new experience, from top to bottom, every time that you load up the title.

Tower of Guns on the Xbox One is more than just a gimmicky game of violence. There are three modes that you can play through. The primary mode that you will play is the Story Mode. It’s short and playable in bite sized chunks. Endless mode works a little bit like the horde modes from other FPS titles. Dice Roll mode adds quirks to each room that you go into, designed to hurt you and punish you in the worst way possible in the game.

When we got done playing Tower of Guns we felt like we more than got our moneys worth. Here was a title that did nothing completely new, but felt tight and inventive the whole time.

Submitted by Cheat Title Rating
profile Moderator Unlockable Achievements.
Jul 18, 2015

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Grip Games

Release Date:

April 10, 2015

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