WWE 13 - Wii

Release Date:

October 30, 2012
7.6

Summary:

WWE 13 offers something for everyone. Old school fans will love the new Attitude Era mode, and the younger fans will love to see all their favorite WWE superstars of today battle it out in one of the most realistic squared circles ever seen in video game wrestling.

 

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Posted:
2013-05-22

pamh

Super Gamer Dude

Nintendo Wii

7.8

In 2011, THQ decided to take its WWE Smackdown vs. Raw wrestling series down an entirely new path. They completely ditched their old grappling system and replaced it with a new engine called Predator. This new engine focused on more realistic physics and character models and the switch was quickly touted a success as WWE 12 garnered rave reviews from critics. WWE 13 for the Nintendo Wii expands on that new formula adding loads of new content.

Attitude Era Mode:

The main focus of WWE 13 is the Attitude Era. Starting in 1997 and ending in 2001, or 2000 depending on who you ask, the Attitude Era is widely considered the best in professional wrestling history. The main implementation of the Attitude Era in WWE 13 is the Attitude Era story mode, replacing the Road to Wrestlemania story mode from past WWE games by THQ. The major difference between Road to Wrestlemania and Attitude Era story mode is originality. The former was a complete work of fiction drawn up by the writing staff at World Wrestling Entertainment and THQ. The latter is a re-telling of all those great moments that defined the word Attitude. Some of you may be wondering where the fun is in that. I didn’t see it at first either, but after playing the mode through to the end I had definitely came around. Mostly due to the awesome video packages that preceded each match and explained why that particular series of events shaped the future of professional wrestling. These presentations really opened my eyes to dozens of epic moments I had forgotten. If you were too young at the time or weren't following pro wrestling yet, I would suggest you buckle your seatbelts because it’s going to be a fun ride.

Gameplay:

The matches in WWE 13 play out in a very similar fashion to their real-life counterparts. More so than any other wrestling game I’ve played in my long career and to borrow a pun from EA Sports, if it’s in the squared circle, it’s in this game. The more you lay the smackdown on your opponent the longer he stays down. The longer he works over your leg, the more your character limps. The bigger the character, the slower he runs or climbs up the turnbuckle. The smaller the character, the harder time he will have lifting a larger opponent, if he even can.

The controls haven’t changed at all from WWE 12, and are intuitive enough not to warrant a long description. While the controls are the same, there were a couple significant additions to the gameplay. These come in the form of Catch Finishers and OMG moments. The Catch Finishers are some of the sweetest moves you will ever see in a wrestling game, and they have implemented it perfectly. With a stored finisher and an opponent hurdling through the air in your direction, simply tap the finisher button and your character will snatch the opponent in mid-air and it them with a finisher. While only certain wrestlers have Catch Finishers, such as John Cena, Randy Orton and the Undertaker, it still feels like a full-fledged feature since not all finishers are suited for such acrobatics. Finally, we have the OMG moments. All you need for an OMG moment is a stored finisher or two. With these stored finishers you can ram your adversary through the ringside barricade, slam him through the announcer’s desk, superplex him to the cold concrete at ringside, or throw him off the top of the Hell in a Cell cage. If you are using at least one large wrestler like Mark Henry, you can even cause the ring to implode with a bone-jarring superplex from the top rope.

Conclusion:

WWE 13 offers something for everyone. Old school fans will love the new Attitude Era mode, and the younger fans will love to see all their favorite WWE superstars of today battle it out in one of the most realistic squared circles ever seen in video game wrestling. So lace up your boots, crank up your entrance music and get ready to throw down!

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THQ

Release Date:

October 30, 2012

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